x4 vro reddit

I bought X4 on release, saw it had potential and left it to cook for a year until the game felt a bit more complete/stable. Is there a significant performance hit with this mod? To install just unpack to your extensions folder. I hadn't realised how awkward and unwieldy they were until they weren't there anymore. Mods. Short range weapons are 4 km or less mostly. chevron_right. About This Game X4: Foundations is the latest title in the popular X series of space simulation / sandbox games, played as action games from a first-person perspective in a living breathing universe, with TRADE FIGHT BUILD THINK as the common tag-line. Live in Michigan? That blue effect. VRO is a major overhaul to the way the combat is implemented to make it more varied, enjoyable, less player-centric and less arcady (to my taste at least). Especially if you load a Raptor with only Ciws Turrets and the like. Xenon heavy weapon range is about 6 km. For the highway, I think the game is better without and as TehAwsum said VRO is balanced around not having them, ships are faster anyway. Turns out there is still no idea how to continue on with it though! Press question mark to learn the rest of the keyboard shortcuts. yeah, but VRO L turrets have 15 km range, M turrets around 7-9. Hello. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. I still know where everything is in a general sense, but the game feels much bigger (and better) because of it. So, in order to play VRO or share such format video, you need to convert VRO to MP4, VRO to AVI, VRO to MPG, MPEG, ProRes, MOV, WTV with a functional VRO Converter. This sounds like a good thing, because they do feel kind of weird, but I'm concerned it will make the game a lot slower. Now, thinking of these pro's and con's, X4 will likely has it's performance way reduced, besides, the game is really beautiful as it is! I've not spent enough time to form an opinion on the mod yet, but I will say if I go back to vanilla, I'll be trying to find a way to speed up the ships in the same way and remove the highways. Apparently thanks … I know all the ship speeds changed but I'm not sure if it didn't apply or not? Or: mine crystals on a new start. fresh install. chevron_right. alot of DAKKA, Just install it. When you do, you unlock a new start that has a bit of cash and some resources that'll make the new start easier. It also adds a new class of ship that i personally say should be in vanilla, battleships. Unfortunately it seems you have to start a completely new game if you want to use VRO. u/Shuulo has done a hell of a job bringing X4 to a much better play state. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. X4 Manual: I bit the bullet and installed it along with the mods he suggested/recommended: Getting paid (including setting the base multiplier to 25 as suggested). e.g. Bigasoft Total Video Converter could be the best solution to solve above problems in playing, editing or sharing VRO files. I'm a long time fan of X games (I've been playing since X2) I bounced off of XR a few times. If you go up against high tier ships you're probably going to die if you're in a small ship. The game feels way way better with faster ships and no highways. Vanilla is good now in 3.0, but VRO takes X4 to the next level. 131.6MB They are based off of the resupply ships for the faction(not updated yet with split, its a different mod that is also installed) and it makes combat much more fun. X4 Wiki: For now VRO dev seems to be doing a good job on keeping up with game updates, but there's no guarantee he'll do it for all the game updates. The main drive for me to create VRO was the huge potential in X4, where player can have a real impact on the universe, but some aspects of the game felt very underwhelming to me, specifically how combat felt, and i was struggling from getting the real enjoyment from the game. And if I have to start a new game after some update cause the mod can't be unplugged, I'll just end up not playing at all. So far, I am liking it now. Hands down the best mod for X4, and I play with this mod activated always. Destroyer weapons can hit at 10 km. Outstanding visuals, system background visuals which brings back that X3 nostalgia!!! Its more of a decesion of AI, in vanilla M turrets are weak (especially beams) so AI considers that its better to just stay out of range and use main guns, while in VRO all turrets have meaning so AI usually wants to go to their range to use them properly. I'm happy to plow hours into this game, and I don't mind a slow experience, but my time to spend each day is limited to a few hours and I wanted to make sure it isn't going to slow the game down too much. no, played VRO for some time now, then with this B6 played vanilla for some bug reports, no performance difference and if there is it 1,2 fps btw different game, more challenging, dont get your hopes up for vanilla balance to change much. Same as you, not a lot of hours in either unmodded and VRO.. but with the mod on the universe seems more "alive".. raiding parties are actually fleets and (at least at the start) you should fear them. Here's how to get connected with the community. X4: Foundations > General Discussions > Topic Details. VRO itself does not remove highways. yeah, but VRO L turrets have 15 km range, M turrets around 7-9. New comments cannot be posted and votes cannot be cast, More posts from the X4Foundations community, X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Do the ships ever maneuver or do they just sit in place and shoot each other? Thank you for your work on this mod! This Mod is the VRO compatible version of Luca's Ship Variation Expansion mod found below. I also really like the increase in weapon types and removal of the mk1 and mk2. The lore of the CnM-universe is consistent with the lore … videogame_asset My games. VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady. VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady. Same. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual Anyone know what the practical differences are for a basic satellite vs an advanced satellite? VRO apparently currently prevents the Split from building building shops, I wouldn't recommend it if you want to play with ZYA. Han Swolo. X4: Foundations - X4: Foundations is the latest title in the popular X series of space simulation / sandbox games, played as action games from a first-person perspective in a living breathing universe, with TRADE FIGHT BUILD THINK as the common tag-line. u/Shuulo has done a hell of a job bringing X4 to a much better play state. ARG ship using one of his turrets from the whole arsenal, not even firing main guns as they have lower range then his plasma turret. Cookies help us deliver our Services. View all games. Be sure to join the Michigan Melee Facebook group, the most popular way to … VRO looks great, but I recommend starting with Vanilla for a while first. Check some "Let's Play" videos of both and see what piques your interest the most. I've played all the X games for years and years. I see no difference, the same hair dryer fighting against a horseshoe ;-p. Hmm, hopefully some of these changes can be implemented in vanilla... it does look a lot better. I was in the exact same boat. Does VRO make ships have actualy visual effect for shield hit? Have you run into any performance/stuttering issues with these mods? Vanilla is good now in 3.0, but VRO takes X4 to the next level. 131.6MB The mod feels good to play without the highways, as VRO has the travel speed designed without them, so I'd recommend to not have Super highways in the game, I think it also helps the fleets, as sometimes they tend to use the highways, and sometimes tend to not, especially the larger ships. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. But otherwise it's fine so far. If this mod was possible to plug out and in at any time, I'd go for it and sacrifice ventures. Manage an empire or EXPLORE space in first person. The X4 hasn’t been around long. close. As for your question - it will also require update to UI and its done via LUA and its an agreed consensus in modding community to stay as far as possible from LUA, its a mess. By using our Services or clicking I agree, you agree to our use of cookies. Feels much cleaner and more interesting. I wasn't sure how to interpret if you needed to start a NEW game or if it just meant you couldn't upgrade older pre-3.0/ pre-VRO 2.0 starts? This is done by changing the parameters of every ship, weapon, missile, engine, shield as well as adding numerous new weapons, missiles and even few ships. It adds more variety(duh) to the weapons and removes most of the mk1, and mk2 weapons, only ones that remain are the missile launchers. So in other words, I don't believe it will slow the game down, or at least it hasn't felt like it's slowed down, if anything it feels like it's a bit faster now since ships aren't as jank, getting on and off the highways. VRO - SW Interworlds patch 1.3 Jul 5 2020 Star Wars Mod X4 Patch This is the patch for VRO mod and SW Interworlds to work together nicely. X4 Wiki: I recommend mods for both X: Rebirth and X4 (you can even get the X: Rebirth ships modded into X4 if you own both games ;) ). I have 2 full playthroughs in x4 so far, yet I feel a bit lost haha. How stable is the mod and are there any quirks I need to be aware of before I install it. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home, Press J to jump to the feed. Just started x4 myself and was wondering about going for VRO as well. Games. I don't believe so, I mean the game already lags as it is on menu when there are a ton of things, but I didn't notice any difference in lag with the mod on/off. Im not that deep in X4 code :) VRO has very limited scope and I really only briefly touched AI and scripts. Special thanks to all the work that Luca did creating the original mod. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Pay attention in the development of X4 has been in achieving an immersive experience without … But otherwise, idk the balance & gameplay of vanilla X4 well enough for that. "X Rebirth VR Edition is a super-exciting development for us," Egosoft managing director Bernd Lehahn wrote in the latest X-Universe newsletter. Manage an empire or EXPLORE space in first person. This repository will help keep you up-to-date. videogame_asset My games. ↳ X4: Foundations ↳ X4: Foundations - Spoilers ↳ X4: Foundations - Technical Support ↳ X4: Foundations - Scripts and Modding ↳ Construction Community ↳ X Rebirth Universe ↳ X Rebirth VR Edition ↳ X Rebirth - Technical Support ↳ X Rebirth - Scripts and Modding ↳ X Trilogy Universe This is done by changing the parameters of every ship, weapon, missile, engine, shield as well as adding numerous new weapons, missiles and even few ships. Play Vanilla to learn the basics and truly, kick off a new game with VRO and additional recommended mods. Press question mark to learn the rest of the keyboard shortcuts. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I just installed it for 3.0 run myself the other day. The highways were always my way to get all the "core" systems on my map at gamestart. I keep toying with the idea of using VRO (It looks very cool and it looks like it makes for a more interesting game) but I'm a bit apprehensive as X4 is such a complicated game, I'm not sure I want to modify it from Vanilla before I have a more comprehensive grasp of how the game works. In general (not 100% accurate): - increased hull by around 1.8-1.9x Hello reddit, More than a month has passed since we unveiled the next expansion for X4: Foundations at gamescom 2020. My advice to you, being a new player myself, is to play until you unlock the player hq (and even rush it). I just started a new game and am seeing some weird stuff, so just wanted to see if anyone else is having similar issues. View all games. Mods. I mean just for the frigates if nothing else! https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual By using our Services or clicking I agree, you agree to our use of cookies. Though Ive seen a lot of kiting vs stronger targets as in vanilla version, I was not aware that AI can do that before. Recently added 21 View all 1,173. It looks like 3.0 is that version and I've been having lots of fun over the past few days with it. actually VRO increases travel speed a LOT so no need to worry about things feeling slow. Cus before 2.0 i was using it and still had highways which honestly mid-game i rarely used due to Travel drive speeds being crazy fast. Manage an empire or EXPLORE space in first person. Is VRO keeping up with the updates? New comments cannot be posted and votes cannot be cast, More posts from the X4Foundations community, X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Manage an empire or EXPLORE space in first person. Destroyers weapons got buffed and fire less shots. You will not regret it! X4 and VRO is how it's meant to be played! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. no graphic changes effect it. If you feel that the game is too fast, you can always install another mod, it's called Expanded Sector X2 and it doubles the size of each exagon.. the universe this way feels reaaaaally big , I have played with VRO and without, and I highly suggest it. Log in to view your list of favourite games. Play Vanilla to learn the basics and truly, kick off a new game with VRO and additional recommended mods. No, i do not plan to drop support for this mod in any time soon. It was worth it wayyyy worth it.I'd already wiped out the expeditionary fleet and I couldn't figure out if there were any more to the story line. But it is kind of a deal breaker for me, or at least it feels this way for the moment. The vanilla version makes more sense. So far, it seems fairly stable, I mean it does change how weapons and the ship combat is, so I'd consider that to be a fair part of the core mechanic of the game. It's simply designed to work with the mod that does. < … Anyway, Vanilla looks lame in comparison and ships usually cant really kill each other in this situations. This mod alters the ship values to fit the VRO mod balancing and adds internal shields to all XR ships. X4 Manual: I know the main guy works like a dog, but is there reassurance this mod won't go poof in a few months if I commit a game with it? what is causing this? "Reactive Factions" is a mod that will make factions react to your actions if you are contributing to their enemies (basically, if you gain positive reputation with their enemies) by decreasing reputation with you (basically you get a negative reputation). Now few things to keep in mind, last teleportation requires Advanced Electronics x 1,500 at 45,000m3 Energy Cells 25,000 at 25,000m3 Field Coils 2,500 at 37,500m3 Nvidium 2,000 at 20,000m3 Superfluid Coolant 7,500 at 120,000m2. That is, I started a new game at 3.0 then installed VRO. I've played Vanilla and VRO for 10-20 hours each, so I haven't gotten too far in either playthroughs, but my VRO PT is feeling a lot better than vanilla. Hands down the best mod for X4, and I play with this mod activated always. X4: Cradle of Humanity brings the X series back to Earth and expands the game's universe with new sectors and two Terran factions, including their economies, ships, weapons and stations. Ill support all future DLCs. Waiting for my first heavy fighter to build, then it's time to actually destroy some things instead of running away in my starter ASP lol. You will not regret it! VRO is a major overhaul to the way the combat is implemented to make it more varied, enjoyable, less player-centric and less arcady (to my taste at least). VRO is amazing but unless something changed in the new version im pretty sure in-game you had the option to select/deselect if you want Highways or not? Note: of course I am not blaming the mod dev for it being this way - I am sure if it was possible/timeworthy to make it pluggable, he'd do it. X4 offers you a great variety of ships to pilot, from the small scout ships to the huge Portanaves, everything can be piloted either from the cabin or through an external view. Have nearly 300 hours in a stock save (well 3.0beta) just installed it with the new DLC......... Why the hell didn't I install this a year ago! Games. I was 15 hrs into a new split game when I decided to take the plunge. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Cookies help us deliver our Services. So build yourself storage and start moving things. I have a question about this. Just started x4 myself and was wondering about going for VRO as well. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Is performance impacted, though? close. X4: Foundations. I have all the same mods you do, plus a few others: Tater Trader, Dumping Wares, and 4 mods by Assailer: Secret Stash, Fly-By Looting, Mobile Repair Service, and Capital Ship Loot Magnet. A couple of months ago, my Nexus 6 disappeared, and I ended up having to pick up an inexpensive used Nexus 6P to replace it. My x4 game is plagued by this micro stuttering as seen in the video. Not to mention that I am a kind of a gamer that keeps on to one playthrough for a long time (1000h X3TC no mods playthrough here). ----- By Bandicam Screen Recorder (https://www.bandicam.com) destroyers don't maneuver cuz destroyers are too slow. Log in to view your list of favourite games. X4: Foundations is unique in its depth, simulating an entire universe of NPC ships and stations, forming a realistic economy. Its more of a decesion of AI, in vanilla M turrets are weak (especially beams) so AI considers that its better to just stay out of range and use main guns, while in VRO all turrets have meaning so AI usually wants to go to their range to use them properly. chevron_left. chevron_left. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home, Press J to jump to the feed. Michigan Melee Smashboards Thread Do you play Super Smash Bros. Melee? I used the crystal glow mod on the nexus to not go crazy. Staying at longer range and out of range of shorter range weapons fire makes sense. X4: Foundations is unique in its depth, simulating an entire universe of NPC ships and stations, forming a realistic economy. I wasn't a fan of the missing highways at first, but I always knew I could just uninstall that specific mod if need be. If you were using VRO mod before – don’t do this now, you will need to start a new game or there will be large conflict. I was happy with the device overall, but after only a couple of months of service, the phone has died. if it changes some esoteric core mechanic that you won't know about unless you already have a lot of time in the game. This is definitely not X3 levels of slow-boating. X4: Foundations. Current 2.0 version from Git was updated for beta 6 2 days ago. This looks super good, that's how space battles should be! In about an hour at Argon Prime I made 6 million. The ships in X: Rebirth are better than those in X4, IMO (I miss my Taranis, Titurel, and Arawn ;( ), but everything else in X4 is better.

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